<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>World Design on Ivan Hawkes</title><link>https://ivanhawkes.github.io/categories/world-design/</link><description>Recent content in World Design on Ivan Hawkes</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 25 Mar 2013 00:00:00 +0000</lastBuildDate><atom:link href="https://ivanhawkes.github.io/categories/world-design/index.xml" rel="self" type="application/rss+xml"/><item><title>On Building a World</title><link>https://ivanhawkes.github.io/post/on-building-a-world/</link><pubDate>Mon, 25 Mar 2013 00:00:00 +0000</pubDate><guid>https://ivanhawkes.github.io/post/on-building-a-world/</guid><description>&lt;p&gt;To date I&amp;rsquo;ve been focusing on making my little zone with little regard for the
world around it. Till now it&amp;rsquo;s been acceptable to know just the prime locale of
the zone, but it&amp;rsquo;s been niggling at me that I don&amp;rsquo;t know it&amp;rsquo;s location on a
world map, it&amp;rsquo;s climate, or even the location of the sun.&lt;/p&gt;</description></item><item><title>Creating Interesting Terrain</title><link>https://ivanhawkes.github.io/post/creating-interesting-terrain/</link><pubDate>Sat, 23 Feb 2013 00:00:00 +0000</pubDate><guid>https://ivanhawkes.github.io/post/creating-interesting-terrain/</guid><description>&lt;p&gt;At first blush terrain might seem like a fairly easy thing to be able to create,
and at it&amp;rsquo;s simplest it might well be. Toss a few mountains about, some rolling
hills, a valley or two, a little water, and you&amp;rsquo;re done - or are you?&lt;/p&gt;</description></item></channel></rss>