In this article I will cover the changes I made to Chrysalis for the release of CRYENGINE 5.3. Some were required due to old code being deprecated, others were simply improvements over the previous way of doing things.
Read More >>In this article I will introduce you to view management within CRYENGINE and then use the existing view management to build a camera manager, a first person camera and a third person orbit camera (action RPG style).
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